Event mapper guides
Plan your venue, arrange seats, work with your team, and connect your map to bookings.
Create and save your first map
Build a cloud map with or without an event attached.
02Move around and organize the canvas
Select, pan, zoom, group, align, and layer objects.
03Set up a venue background and scale
Use maps, floor-plan images, PDF, or DXF as your starting point.
04Object reference
Every object type, what it represents, and the properties to use.
05Properties reference
Understand dimensions, appearance, capacity, visibility, and selection actions.
06Asset library reference
Place stages, services, furniture, and safety landmarks.
07Generate rows and round tables
Create labeled seats and connect them to ticket types.
08Apply a map to attendee bookings
Turn a saved design into a draft event’s booking layout.
09Plan movement and use the timeline
Animate routes, stops, and timing for a venue plan.
10Autosave, teammates, and version history
Work together while keeping a recoverable record of the design.
11Preview the attendee map and 3D scene
Check what guests see and review the venue from another angle.
12Export, import, and share a map
Choose an editable backup or a format for guests and collaborators.
13Keyboard and pointer shortcuts
A complete reference for tools and editing commands.
14Solve common map problems
Recover saves, find missing objects, and fix booking-map validation.
